Zebedee

Classes of Zebedee

In Zebedee, your class defines how you fight, survive, and interact with the world. Each class has unique strengths, abilities, and playstyles.

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Warrior

Warrior

Warriors are a tough class, who can survive the longest in battle. They rely on their fighting power and high constitution to gain experience, and levels. They are probably the easiest class to play, and the best to play if you are new to MUDS. If you like the easy life, and want to pile in amongst all types of monsters, striking large hits, a warrior is the only way to go.

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Mage

Mages are the weakest class when it comes to fighting, they have few hit points and very little armour available to them. They rely almost entirely on their spells to gain experience, stats and levels. They are a very hard class to play, even if the rewards at higher levels are great, if you are new to MUDS, do not choose this class. If you are a glutton for punishment, and want a REAL challenge, pick up your spell book and become a mage.

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Mage
Cleric

Cleric

Clerics are an inbetween class. They are like a mix of fighter and mage, with their own range of spells. Not as powerful combatwise as a fighter, and not as powerful as a mage spellwise, they get the best of both worlds by combining both spells and fighting skills. They are a highly defensive class, so if you want to have a bit of both worlds, choose a cleric.

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Thief

Thieves are a complex class to play. Starting off like a weak fighter, with an armour deficiency, they survive by copying the fighting style of those around them, but add to it their own pieces of individual flair. At higher levels they utilise the evade and attack tactics with deadly efficiency. If you really like to add a bit of spice to playing zeb, be a thief you sneaky bastard.

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Thief
Necromancer

Necromancer

Necromancers are an interesting and challenging class to play, relying mainly on their undead servants to fight for them in battle. The necromancer is very fragile and could be slain quickly in combat, but with an army of minions by their side they can easily be considered one of the most powerful forces on the Mud, if you crave power over others, try the necromantic ways.

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Paladin

Paladins are an advanced class to play, they are not suitable for a new or inexperienced player. Their combat is based on alignment and they specialise in fighting opponents who have low alignment (especially evil and demonic) They are able to wear any armour, and wield any weapon having parallels with both Warriors and Clerics. At higher levels they gain the ability to summon a steed which they can equip and ride into battle against the forces of darkness. Paladins also gain access to abilities and spells as they advance to help them on their path. Paladins must also beware if their own alignment falls too far they can lose their powers.

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Paladin
Alchemist

Alchemist

Alchemists are a secret class, rumoured to have the skills required to turn ingredients that are harvested around the game and turn them into powerful potions, scrolls and even wands. Alchemists are not suitable for new or inexperienced players as they require a lot of in-game knowledge and preparation.

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Barbarian

Barbarians are for those who enjoy a thrill, they have high hit points and endurance, with some armour restrictions. They are the epitomy of toughness, coupled with rage. At higher levels a Barbarian is nigh unstoppable but also difficult to control when bloodlust sets in.

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Barbarian